local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1
L0_1 = {}
L0_1.group_id = 133104391
L1_1 = {}
monsters = L1_1
L1_1 = {}
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 391001
L2_1.gadget_id = 70220013
L3_1 = {}
L3_1.x = 582.052
L3_1.y = 201.645
L3_1.z = 133.441
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.895
L3_1.y = 359.993
L3_1.z = 359.105
L2_1.rot = L3_1
L2_1.level = 19
L2_1.area_id = 9
L3_1 = {}
L3_1.config_id = 391002
L3_1.gadget_id = 70220014
L4_1 = {}
L4_1.x = 583.718
L4_1.y = 201.566
L4_1.z = 134.409
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 6.242
L4_1.y = 359.951
L4_1.z = 359.105
L3_1.rot = L4_1
L3_1.level = 19
L3_1.area_id = 9
L4_1 = {}
L4_1.config_id = 391003
L4_1.gadget_id = 70220014
L5_1 = {}
L5_1.x = 582.213
L5_1.y = 201.468
L5_1.z = 135.23
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 8.004
L5_1.y = 0.063
L5_1.z = 0.895
L4_1.rot = L5_1
L4_1.level = 19
L4_1.area_id = 9
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 391001
L5_1 = 391002
L6_1 = 391003
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L1_1[1] = L2_1
suites = L1_1
